Arcade
145 creative works found
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I really love that game. I think the aliens are buggers (sorry, I mean formics!) like the aliens of Ender’s Game (from Orson Scott Card). TOYZ!! Plasticine / Special / Ufouria / Gungun / Design /
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Pacman – The Ultimate Shirt! ...I mean if Pac Man / affected us as kids, / we’d all be running around / in darkened rooms, / munching pills and listening / to repetitive music. CHANGE THE SHIRT COLOUR FOR A RETRO LOOK! OTHER WORK BY DIESEL LAWS /
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its pacman. and he’s on a sexy tshirt for you. :)
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Asteroids was a video arcade game released in 1979 by Atari Inc. It was one of the most popular and influential games of the Golden Age of Arcade Games. The objective of Asteroids was to score as many points as possible by destroying asteroids and flying saucers. The player controlled a ship that could rotate left and right, fire shots straight forward, and thrust forward. The player could also send their ship into hyperspace, causing it to disappear and reappear in a random location on the screen (with the risk of self-destructing or appearing on top of an asteroid). Each stage started with a few asteroids drifting in random directions on the screen. Objects wrapped around the screen edges. As the player shots asteroids, they broke into smaller asteroids which frequently moved faster and were more difficult to hit. Smaller asteroids also scored higher points. Periodically, a flying saucer appeared on one side of the screen and moved across to the other before disappearing again. There was a minimalist soundtrack featuring a memorable deep-toned electronic “heartbeat”, which quickened as the asteroid density was reduced by the player’s fire. Once the screen had been cleared of all asteroids and flying saucers, a new set of large asteroids appeared. The number of asteroids increased each round up to a maximum of twelve. The game was over when the player had lost all remaining lives.
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the Block Arcade in Melbourne
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coming soon AFTER-LIFE and ‘DEATH’
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From the chart below it is clear to see 1980’s consisted mostly of Pacman and pizza.
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Take note of the beautiful mosaic floors and the glorious domed roof, There is a MacDonalds (believe it or not) on the right hand, and ignore, Franz with his backpack and hiking boots looking like Billy no friends. haha. Chomping at the bit at the photographer. haha. (Do you know there was even a McDonalds in Moscow, there was no food, but a McDonalds. Crazy,)
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see also LIFE its not a game
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i’ve been living up here for 8 months and today she finally decides to show it to me !!!!!!!!!!!! / Could not resist it lol
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For the gamer – or the idiot – inside every one of us.
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Space Invaders is an arcade video game designed by Tomohiro Nishikado in 1978. It was originally manufactured by Taito and licensed for production in the U.S. by the Midway division of Bally. Initially released in its native Japan in 1978, it ranks as one of the most influential video games ever created. Though simplistic by today’s standards, it was one of the forerunners of modern video gaming.
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Nikon D60 with Sigma 10mm diagonal fish-eye lens. Taken while on an early morning walk. It shows the Arcade steps in Market Jew Street in Penzance, Cornwall. I Ajusted the levels, contrast, unsharp mask and toned it B&W for effect. I quite like this one, what do you think? All comments welcome
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artwork of a classic game boy colour in absolutely dashing green with scene not heard on the screen. :D artwork by myself, although the original gameboy concept is owned by nintendo, etc.
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Gays Arcade (off Adelaide Arcade), Adelaide Sth Aust. / Taken from the 1st floor balcony, the camera was held against a column to stop camera shake (otherwise known as Jim-shake) 1/25 sec f8, 100mm focal length. / Tried the slower shutter speed to allow some movement of the people while attempting to keep the floor patterns “crisp”. / Desaturated and selected colour applied.
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a retro video games machine
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i heart robots! robot love :D / valentines special! xxx
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