Eiswelt II - Confrontation
Eiswelt II began as another serene and far off icy world, where the creaking of grinding ice packs was the only relief to the endless low moan of a chilling and abrasive wind. Then, in a still moment when the wind subsides . . .
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Almost from nowhere, the tension of confrontation arises amidst gleaming icy pinnacles. It would appear that once again, a silly human has been caught in the wrong place at the wrong time and is now running perilously low on options.
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Which simply makes the point that it is not cool to interrupt a troll while he’s taking a leak off an icy precipice. Ok, let’s rephrase that – it’s just not cool to interrupt a troll, period! Yet another timely reminder for all tourists to exercise greater caution when travelling abroad.
Eiswelt II was originally developed/intended for use as high resolution widescreen LCD art (1920×1152 pixels). It was substantially revised in mid 2007 for output as printable finished art at 4000×2248 pixels (or 9MP equivalent). Because there is no film grain or digital noise, this image will quite readily enlarge to poster size.
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Incept Date: April 2006
Completed: 28/08/2007
Modelling Time: Approximately 40+ hours
Test Render Time: 20 hours
Final Render Time: 126.5 hours (just over 5 days)
Digital Editing and Detailing Time: 6 hours
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Detail from Eiswelt II – Confrontation

Eiswelt II - Confrontation belongs to the following groups:
Alien Worlds and Landscapes
Wzard
Man your work is great and after looking at your others I would have to say that the time you put into each one certainly pays off, well done
hugh023
Very good!