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Shell Pong Carlotta Image 2 + Parameter by plunder
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Shell Pong Carlotta Image 2 + Parameter by 


Made in UF5 This is the next image made from params by Carlotta Peacock.

shellCarlotta2 {
fractal:
title=“shell carlotta 2” width=2048 height=3264 layers=2
credits=“MOM;1/26/2010;carlotta peacock;1/27/2010;MOM;1/26/2010;”MOM\
;1/26/2010”
layer:
caption=“Layer 2” opacity=73 mergemode=overlay transparent=yes
mapping:
center=3.5932495324/1.99919531505 magn=5.6160029 angle=39.3457
transforms=1
transform:
filename=“mt.uxf” entry=“mt-3D-perlin-noise” p_dist_style=Linear
p_strength=0.1 p_angle=30.0 p_octaves=7 p_persistence=0.5
f_fn1=ident p_z=0.0 p_scale=1.0 p_offset=0/0 p_seed=1234567
formula:
maxiter=10000 percheck=off filename=“tma2.ufm”
entry=“SomethingElseJulia” p_seed=0.95/0.44 p_start=1e-27/0
p_p1=1.0/0 p_p2=.14/0 p_p3=0.7/0 p_p4=1.0/0 p_op=/ f_fn1=cos
f_fn2=flip f_fn3=log f_fn4=atanh f_fn5=conj f_fn6=cabs p_bailout=20
inside:
transfer=none
outside:
transfer=linear filename=“sam.ucl” entry=“SFBMII” p_noise=Circles
p_noisep=.2/.5 p_f1=Strings p_fp1=1/0 p_f2=“Random Phase” p_fp2=1/0
p_mode=Convolution p_beta=1.0 p_power=2.0 p_power2=1.0 p_pp=0.5/1.5
p_pptype=Cartesian p_ppp=1/1 p_size=1.0 p_rot=28.0 p_mstep=1.0
p_fmm=40/1 p_interp=Logarithmic p_cc=0.0 p_cbl=1.0 p_ctl=0.0
p_cbr=0.0 p_ctr=0.0 p_eps=0.006
gradient:
smooth=yes rotation=-50 index=469 color=16777215 index=126 color=0
opacity:
smooth=no index=0 opacity=255
layer:
caption=“Layer 2” opacity=100
mapping:
center=-0.23469097128/-0.1079205406365 magn=29.896657 angle=285.9353
formula:
maxiter=1000 percheck=off filename=“Standard.ufm” entry=“NovaJulia”
p_seed=-0.38105395904/0.12952425404 p_power=3/0 p_bailout=0.00001
p_relax=1/0
inside:
transfer=none
outside:
density=0.5 transfer=exp filename=“dmj.ucl” entry=“dmj-CarlsonAtan”
gradient:
smooth=yes rotation=-53 index=36 color=0 index=65 color=3408044
index=123 color=45794 index=-253 color=15597567 index=218
color=31436 index=229 color=1028 index=236 color=66309 index=-121
color=16775679 index=316 color=16252415
opacity:
smooth=no index=0 opacity=255
}

Tags

fractal, pong, uf

I am a digital artist concentrating on fractals, photomanipulations, Bryce, drawings and photography. Art is the reason the world goes around, and I work hard to convey that in my art. The world is drab, so lets all add a little splash of color to it!

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