Surreal World
The main goal of this project was to create a world that cannot be present in real life. I did this through extreme scale change and texture change.
My idea was to take objects that represented me and the things that I enjoy and throw them all on a tennis ball and make it look like its all part of one object by blending the tennis ball texture into the objects.
The most important tool in creating this project was the layer mask, I used this to blend the tennis ball texture into other objects. Also the blending modes proved very important to create the collage like background.


desktop tablet-landscape content-width tablet-portrait workstream-4-across phone-landscape phone-portrait

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