Daz Studio . . . Bryce . . .
To get ahead, you need to get a head
Some practice with facial expressions and rendering different parts of the Daz Michael figure in different materials. In this scene there is but a single Michael and he is burried up to his neck in my reflective checkerboard floor. Four translucent mirrors surround Michael’s head and create the multiple reflections . . .
Get A Head II . . .