Game Of Kings Artist Interview: Jordan Clarke
Jordan Clarke is another member of the Game of Kings collaboration.
Jordan is almost a foundation member of Red Bubble coming aboard in the very early days. Her style of Graphic design is both eye catching and original and was a perfect choice for the myriad of styles that make up the mix that is Game of Kings
Thanks for this Jordan, could you start by telling us a little about yourself ?
No worries! Well, I finished studying graphic design back in 2006. It was a great course and I met some amazing people – but by the end I realised that I didn’t really want to be a graphic designer. I’d stared experimenting with graphic illustration in the last few weeks of the course – something just clicked and I knew I’d found my direction.
Now I’m trying to combine traditional techniques with digital – I’m not sure where I fit in yet – but I’m loving the whole process. I’m also working on some new tee designs which I have big plans for. One day I hope I can make a comfortable living out of my artwork!
Which artists influence or inspire you?
My two all time favourites are Frida Kahlo and Cindy Sherman. I love Kahlo’s bold, colourful and emotionally raw paintings. Sherman’s self-portrait photos have really cool themes and I love that she does it all herself.
More recently I’ve been really influenced by Shepard Fairey – his work has made me think about my own early work and how I can push it to the next level through screen-prints and stencils. I’m also influenced by Gil Elvgren’s quintessential pin-ups – especially seeing some of the original photos he used to reference. And of course I’m hugely influenced and inspired by tattoo art and digital collage (which is evident in my portfolio!).
How did you get involved with Game of Kings?
Simon got in contact and told me about his idea. I’ve never been involved in any collaboration so I was keen initially for that reason. But when I understood the scope and possibility of Simon’s idea I was even more excited about joining the fun. I was totally surprised to be asked – especially when I saw who the other artists were. I knew I’d have to really bring it to the table and put in my best work, which was exciting.
What’s been your experience being part of the project to date, and how do think it will be received?
I’ve been really surprised at the sense of camaraderie between all the artists, helping each other as we’ve developed our work. It’s set a high benchmark for future collaborations! The development has flowed really easily and the quality of work is phenomenal. I’m confident that people will receive it really well – we’re keeping our releases small so it’s easier for everyone to take it all in!
How much have you enjoyed creating your characters – have they been fun/interesting/tricky for any reason?
It’s been quite challenging for me to execute the creation of my characters. The idea is the easy part! I’ve really enjoyed researching mythological creatures and seeing how I can work them into the character piece. I can get a bit carried away with the concept – to the point where I’m not sure if I can live up to the image in my head!
This collaboration has definitely helped me develop my artistic skills – trying new techniques and taking more risks. It’s easy to get stuck in your comfort zone, so I’m grateful for the challenge.
Is there anything else you’d like to add?
I have to thank Simon and his genius for this awesome idea and for inviting me to participate. Huge thanks also to the team for all the advice, critique and encouragement – you made it a wicked experience.
I can’t wait to see the GOK characters on the streets soon!
(Oh, and we’ll be back my friends. This is only the beginning…)
Scott Robinson
You all should do yourselves a favour, and go check Jordan’s portfolio.. You won`t be dissapointed.
Simon Sherry
Agreed – Jordan’s got such a distinctive style, and that’s what lead me to ask her to join the project. If you haven’t taken a good look at her work before, I strongly encourage you to do so now.