21.07.2012: 111 views.
This is for a Challenge but . . .
Story time first!
I recently took a much needed holiday and one of the places I went to was the ruins of L’Abbaye de Villers in Belgium. Lol, it was a 1½ to 2 hour train journey from the centre of Brussels to get there, but it was worth every minute of the ride.
Even though the abbey is in an advanced state of collapse, it doesn’t take much imagination to see that it was truly magnificent in centuries gone past. As I walked down into the grounds from the entry gate, I could feel the peace which is intrinsic to the place. I felt welcomed.
Even though it is so ruined, it is a beautiful place to visit, one where you can absorb the peace and take it away with you when you leave. I was heading for one partiular spot but to get there, I had to do a “bit” of walking. Along the way, I turned my head and saw this passage/gallery leading to a room, perhaps a large grotto (although that’s not really the word I want) and I was drawn to go there.
As I walked down the passage, I felt welcomed, comfortable. I could see groups of monks in there, quiet but happy, perhaps eating, perhaps simply together. The light had a slight greenish tinge but it was beautiful; somehow, it suited this spot. (And my camera actually captured the light reasonably accurately!)
There is restoration work being done to the abbey and you can see equpment and materials in various places. This was one of them but I decided to photograph it anyway. I’d worry about trying to remove the materials later.
(I finally got to the spot I’d been headed for but that belongs to another photo/image later . . . maybe.)
Now the mundane . . .
The base of this image is my original photo, shot on a Pentax K100D and a Sigma 28 – 80 mm lens, hand-held. Photo taken on 03.04.2012, 1/60 th second exposure time; f/8.0; ISO 400; and 53.0 mm focal length.
The challenge requires that you use two textures which are provided:
There are a few Blending Mode changes, some Cloning, some Hue/Saturation work. There is a very light Colour Overlay, and a few other little things. All in all, I suppose there is about 5 – 6 hours work involved, all done in PS CS3.
Many thanks for looking, I hope you like it. I hope to go back in a few years time to see what’s been done but only time will tell if I get there.